If you are in a hybrid party then go nuts. Ditto for chloroform if you only do physical damage it’s a waste of AP. Huh, actually I can’t think of another arrow type a physical archer can even use unless in a hybrid party. Your bread n’ butter will be Knockdown Arrows. Lastly, here’s a full list of all the arrow recipes including arrow shafts and arrowheads. Save any Empty Honey Jars that you find - there are a couple beehives throughout the game where you can combine the Empty Honey Jar with the beehive to create a full Jar of Honey and basically craft infinite Charming Arrowheads (conveniently, they sell for a TON of gold). Jar of Honey+arrowhead = charming arrowhead. Antlers aren’t super common in the wild but you can find them often from vendors. Must be arrowhead only, not the full arrow.Īntler+arrowhead = knockdown arrow. Just keep one of each on The Lady Vengeance and you’ll always have a source of oil/poison/water.Īnother easy recipe is arrowhead+tooth = shocking arrowhead. These are the three easiest to make because barrels can be found all over, and they never run out. There are some recipes that only work with arrowheads, so you may want to keep them separate until you’re sure.Īrrow or arrowhead + oil barrel = slowdown arrow(head).Īrrow or arrowhead + poison barrel = poison arrow(head).Īrrow or arrowhead + water barrel = water arrow(head). Combine the arrowheads and arrow shafts to create arrows, or keep them separate. Again, combine with cutting tools to get many arrowheads.įrom here, you can do a few different things. One log ends up being many arrows.Īrrowheads: Look for sharp metal objects, bones, and small rocks. Short sticks will pare down to arrow shafts (multiples). Logs will pare down to long branches (multiples), and long branches will pare down to short sticks (multiples). Combine logs with a cutting tool (any sharp object, e.g. ![]() Vendor Prices, Bartering & Attitude FormulaĪrrow shafts: look for logs, long branches, and sharp sticks. Level Up: Attribute, Skill & Talent Point Breakdown The Quick Questions and Looking for Group Threads exist for a reason, use them. >!This is spoilery!< to get This is spoilery Submissions should relate to Divinity Original Sin or other works of Larian Studios.ĭo not put spoilers in the title of your post and mark your posts. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see. Welcome To The Divinity: Original Sin Subreddit! If you want to see uncut table below, press F12, go to "console" tab and enter code $(".table-scrollable").Looking for a Group to play with? Try this thread || Discussion Overview For instance some items only have up to type 03, meaning that a higher crafting level will not produce a better result.īonus - This represents any bonus's that might be applied through the use of "Boost" type items. Its also nice to see the "Cut off" point for crafting skill on some items. This is notable in the "Scrolls" as higher crafting levels actually stop you from making lower level scrolls. This is important and that different crafting levels produce differing items. Level - This is the level of the crafting skill. Note if the field is blank it means you don't need a skill. Skill - This is the required skill craft the item. Using the sort options you can quickly get to recipes that cover the "Any" variety of items. Do note the difference between Knife and Dagger and that you make "Spears" with a Branch and Dagger but you make "Arrow Shafts" with a Knife and Branch. ![]() For instance Knife means ANY knife will do. Part in italic represent the "Any" type objects. ![]() Parts 1 and 2 - This is one of the parts of the craft, this is interchangeable. Result - This is the end result of the combination of items
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